﻿<?xml version="1.0" encoding="utf-8"?><Type Name="ICommand" FullName="System.Windows.Input.ICommand"><TypeSignature Language="C#" Value="public interface ICommand" /><TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract ICommand" /><AssemblyInfo><AssemblyName>System</AssemblyName><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><Interfaces /><Attributes><Attribute><AttributeName>System.Runtime.CompilerServices.TypeForwardedFrom("PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35")</AttributeName></Attribute></Attributes><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para><see cref="T:System.Windows.Input.RoutedCommand" /> and <see cref="T:System.Windows.Input.RoutedUICommand" /> are two implementations of the <see cref="T:System.Windows.Input.ICommand" /> interface in TLA#tla_winclient.</para><format type="text/html"><a href="#xamlTextUsage_ICommand" /></format><format type="text/html"><h2>XAML Text Usage</h2></format><para>&lt;<legacyItalic>object property</legacyItalic>="<legacyItalic>predefinedCommandName</legacyItalic>"/&gt;</para><para>- or -</para><para>&lt;<legacyItalic>object property</legacyItalic>="<legacyItalic>predefinedCommandName.predefinedCommandName</legacyItalic>"/&gt;</para><para>- or -</para><para>&lt;<legacyItalic>object property</legacyItalic>="{<format type="text/html"><a href="056aee79-7cdd-434f-8174-dfc856cad343">x:Static</a></format><legacyItalic> customClassName.customCommandName</legacyItalic>}"/&gt;</para><format type="text/html"><a href="#xamlValues_ICommand" /></format><format type="text/html"><h2>XAML Values</h2></format><list type="table"><item><term><legacyItalic>predefinedClassName</legacyItalic></term><description><para>One of the predefined command classes.</para></description></item><item><term><legacyItalic>predefinedCommandName</legacyItalic></term><description><para>One of the predefined commands.</para></description></item><item><term><legacyItalic>customClassName</legacyItalic></term><description><para>A custom class that contains the custom command. Custom classes generally require an xlmns prefix mapping; see <format type="text/html"><a href="5c0854e3-7470-435d-9fe2-93eec9d3634e">XAML Namespaces and Namespace Mapping</a></format>.</para></description></item><item><term><legacyItalic>customCommandName</legacyItalic></term><description><para>A custom command.</para></description></item></list></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Defines a command.</para></summary></Docs><Members><Member MemberName="CanExecute"><MemberSignature Language="C#" Value="public bool CanExecute (object parameter);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance bool CanExecute(object parameter) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Boolean</ReturnType></ReturnValue><Parameters><Parameter Name="parameter" Type="System.Object" /></Parameters><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Typically, a command source calls the <see cref="M:System.Windows.Input.ICommand.CanExecute(System.Object)" /> method when the <see cref="E:System.Windows.Input.ICommand.CanExecuteChanged" /> event is raised.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Defines the method that determines whether the command can execute in its current state.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>true if this command can be executed; otherwise, false.</para></returns><param name="parameter"><attribution license="cc4" from="Microsoft" modified="false" />Data used by the command.  If the command does not require data to be passed, this object can be set to null.</param></Docs></Member><Member MemberName="CanExecuteChanged"><MemberSignature Language="C#" Value="public event EventHandler CanExecuteChanged;" /><MemberSignature Language="ILAsm" Value=".event class System.EventHandler CanExecuteChanged" /><MemberType>Event</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue><Docs><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>Normally, a command source calls <see cref="M:System.Windows.Input.ICommand.CanExecute(System.Object)" /> on the command when this event occurs.</para><para>Normally, if the command cannot execute, the command source disables itself.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Occurs when changes occur that affect whether or not the command should execute.</para></summary></Docs></Member><Member MemberName="Execute"><MemberSignature Language="C#" Value="public void Execute (object parameter);" /><MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Execute(object parameter) cil managed" /><MemberType>Method</MemberType><AssemblyInfo><AssemblyVersion>4.0.0.0</AssemblyVersion></AssemblyInfo><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="parameter" Type="System.Object" /></Parameters><Docs><remarks>To be added.</remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Defines the method to be called when the command is invoked.</para></summary><param name="parameter"><attribution license="cc4" from="Microsoft" modified="false" />Data used by the command.  If the command does not require data to be passed, this object can be set to null.</param></Docs></Member></Members></Type>